and is still playable, unlike games like Crysis -.-
--- "The heat of the decomposition from an explosion of rotane is quite substantial (3426±87 kJ/mol ?)... So yeah, i think i can be suspicious of you" -- ɤswordhorder
I know. I wonder what it would look like if it was applied to something less grimy. It looks great for indoor and dark apocalyptic environments, but not so well with sunshine and natural lighting.
Yep, the darker ones are more impressive. But the engine performs just as well with daylight (see Onyx Coast eg). All they do is maybe add a bit too much of ambient fog which makes daylight scenes apear a bit too pale.
--- "The heat of the decomposition from an explosion of rotane is quite substantial (3426±87 kJ/mol ?)... So yeah, i think i can be suspicious of you" -- ɤswordhorder
Replies
ӝrotane
Retro Gamer
"The heat of the decomposition from an explosion of rotane is quite substantial (3426±87 kJ/mol ?)... So yeah, i think i can be suspicious of you" -- ɤswordhorder
ʊchalkley3
I go where I please, and I please where I go
ӝrotane
Retro Gamer
But well, the endinge got licenced for a shit load of games, so we'll definitely see some good daylight scenes as well: http://en.wikipedia.org/w…ine_games#Unreal_Engine_3
"The heat of the decomposition from an explosion of rotane is quite substantial (3426±87 kJ/mol ?)... So yeah, i think i can be suspicious of you" -- ɤswordhorder