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ʊchalkley3

I go where I please, and I please where I go

I know. I wonder what it would look like if it was applied to something less grimy. It looks great for indoor and dark apocalyptic environments, but not so well with sunshine and natural lighting.
04.12.08 3:58 am

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    ӝrotane

    Retro Gamer

    Yep, the darker ones are more impressive. But the engine performs just as well with daylight (see Onyx Coast eg). All they do is maybe add a bit too much of ambient fog which makes daylight scenes apear a bit too pale.

    But well, the endinge got licenced for a shit load of games, so we'll definitely see some good daylight scenes as well: http://en.wikipedia.org/w…ine_games#Unreal_Engine_3
    ---
    "The heat of the decomposition from an explosion of rotane is quite substantial (3426±87 kJ/mol ?)... So yeah, i think i can be suspicious of you" -- ɤswordhorder
    04.12.08 9:21 am